The Saboteur

Reviewed by paulyd on Aug. 6, 2025, 3:22 p.m.

Screenshot of The Saboteur showing the main game interface
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Review Details

Description

Experience the ultimate open-world action/adventure as The Saboteur. Fight, climb, and race your way through a uniquely stylized version of Nazi-occupied France, and hunt down your sworn enemies who have taken everything from you. Enter the seedy underground world of a saboteur living in 1940s Paris, where the women are sexy, the missions are epic, and the revenge is satisfying.


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Review

Released in 2009 by Pandemic Studios, The Saboteur is an open-world action-adventure game set against the haunting backdrop of Nazi-occupied Paris. You step into the shoes of Sean Devlin, an Irish racecar mechanic turned freedom fighter, whose personal vendetta against the Nazis propels him into the heart of the French Resistance. The game immediately distinguishes itself through its striking visual style: parts of the city bathed in monotone black-and-white, accented only by the red of swastikas and blood, until you liberate them and the color returns. This artistic decision isn’t just cosmetic; it’s a clever metaphor for hope returning to oppressed communities.

Gameplay in The Saboteur draws heavily from the open-world templates set by franchises like Grand Theft Auto and Assassin’s Creed. You drive across Paris, climb buildings, and sabotage Nazi operations in a variety of missions. The world feels alive with secret passages, rooftop vantage points, and enemy patrols galore. Vehicle handling is robust for the era, particularly in exciting getaway sequences, though sometimes pursuit feels less fluid than rival open-world titles. The cover-based shooting is serviceable and adequate, but it can feel a touch sluggish by today’s standards.

One of the game’s strengths is the immersive flavor it brings to World War II Paris. Jazz clubs thrum with clandestine energy, NPCs react to your actions, and the atmospheric soundtrack—blending swing music with somber cues—enhances the sense of place. The strong voice acting, particularly from main character Sean, helps to sell the narrative, even when the script stumbles into clichés or dodgy Irish accents. The story itself, though painting in broad strokes, is compelling enough: a tale of revenge, redemption, and camaraderie set against the ruins of war.

However, The Saboteur isn’t without its flaws. The mission design often grows repetitive, recycling similar objectives such as assassinations, sabotage, and well-worn fetch quests. The enemy AI, while aggressive on higher difficulties, sometimes veers into comedy through erratic patrol paths or easily-exploited blind spots. Technical limitations from the era linger, with occasional frame rate dips, pop-in textures, and bugs—problems that can break immersion during more action-heavy set pieces. Yet, in spite of these limitations, there’s a distinct charm to the game’s rough-around-the-edges approach.

Perhaps the game’s most memorable feature is its use of color as a storytelling device. The act of “liberating” districts brings vivid hues back to a depressingly monochrome world, casting the narrative not just as a fight against tyranny but as a restoration of life and hope to a subdued populace. This transformation, visible and impactful, provides a simple but resonant feedback loop and motivates the player to keep pushing back the darkness, one sabotage at a time. It’s the kind of bold stylistic flourish that sticks with you long after you’ve completed Sean’s story.

Despite a few aging mechanics and derivative mission structure, The Saboteur stands out for its atmosphere, daring art direction, and heartfelt commitment to its setting. It captures the spirit of resistance in a city under siege and rewards players who enjoy exploration and creative destruction alike. There are more refined open-world games, to be sure, but few are as evocative or willing to take risks with their visual storytelling. For those looking to experience Paris as both a playground and a battleground, The Saboteur remains a cult classic worth revisiting.


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Score: 6.5

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